9.3. ADJUSTING FOR GOOD STRETCHING QUALITY 122
some interesting rhythmic artifacts, choose large transient values in conjunction with pitch
transposition.
9.3.2 Tones Mode
Tones Mode serves well for stretching material with a more or less clear pitch structure, such
as vocals, monophonic instruments and basslines.
Grain Size provides rough control over the average grain size used. The actual grain size
is determined in a signal-dependent way. For signals with a clear sense of pitch contour, a
small grain size works best. Larger grain sizes help avoid artifacts that can occur when the
pitch contour is unclear, but the tradeoff can be audible repetitions.
9.3.3 Texture Mode
Texture Mode works well for sound textures with an ambiguous pitch contour (e.g., poly-
phonic orchestral music, all sorts of noise, atmospheric pads, etc.). It also offers rich potential
for manipulating all kinds of sounds in a creative way.
The Grain Size control determines the grain size used; unlike in Tones Mode, this is a setting
that Live will use unaltered, without factoring in the signal's characteristics.
Fluctuation introduces randomness into the process. Larger values give more randomness.
9.3.4 Re-Pitch Mode
In Re-Pitch Mode, Live doesn't really time-stretch or compress the music; instead, it adjusts
the playback rate to create the desired amount of stretching. In other words, to speed
up playback by a factor of 2, it's transposed up an octave. This is like the DJ stretching
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